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Spark Network seizes up when charging items that drain mana constantly. #4833

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RiArgaet opened this issue Apr 27, 2025 · 2 comments
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@RiArgaet
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Mod Loader

Forge

Minecraft Version

1.20.1

Botania version

1.20.1-448

Modloader version

Forge-47.3.0

Modpack info

Custom

The latest.log file

https://gist.github.com/RiArgaet/111f6f6611e219ac199d61018a5c679c

Issue description

When using a spark network with a mana battery connected to a dominant spark, it will select 1 pool or more depending on connected bellows then only take from them, ignoring all other pools, after the main poll will empty.

Steps to reproduce

  1. Join Multiplayer world.
  2. Use the simplest mana battery setup with 6 or more pools.
  3. Wait for the pools to fill up slightly, around halfway.
  4. Throw in an item that takes mana constantly such as a shatterer.
  5. Watch the spark mana flow.

Other information

The issue is remedied slightly by the fact you can simply take then replace the dominant augment for it to choose a next set of pools, but when charging something like the Terra Shatterer, it is a massive nuisance.

We are using "Botania Editor" In this modpack, however I do not believe it is the cause due to the fact it does not tamper with spark code, do test with it on if unable to replicate though.

@RiArgaet RiArgaet changed the title Spark Network seizes up. Spark Network seizes up when using items that drain mana constantly. Apr 27, 2025
@RiArgaet
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The Latest.log here is from my boyfriend who ran the essential server we used to test it outside a hosted server environment btw.

@RiArgaet RiArgaet changed the title Spark Network seizes up when using items that drain mana constantly. Spark Network seizes up when charging items that drain mana constantly. Apr 27, 2025
@TheRealWormbo
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Can you provide a screenshot of your mana battery, please? I just want to understand your setup to properly replicate the issue locally.

I also had a look at Botania Editor, and it doesn't appear to touch spark logic, just mana pool sizes. However, I'm not sure about any interactions with the other ~200 mods. The amount of log errors indicates some underlying incompatibilities and/or missing libraries among them.

Did you try this with just Botania by any chance?

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