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When using a spark network with a mana battery connected to a dominant spark, it will select 1 pool or more depending on connected bellows then only take from them, ignoring all other pools, after the main poll will empty.
Steps to reproduce
Join Multiplayer world.
Use the simplest mana battery setup with 6 or more pools.
Wait for the pools to fill up slightly, around halfway.
Throw in an item that takes mana constantly such as a shatterer.
Watch the spark mana flow.
Other information
The issue is remedied slightly by the fact you can simply take then replace the dominant augment for it to choose a next set of pools, but when charging something like the Terra Shatterer, it is a massive nuisance.
We are using "Botania Editor" In this modpack, however I do not believe it is the cause due to the fact it does not tamper with spark code, do test with it on if unable to replicate though.
The text was updated successfully, but these errors were encountered:
RiArgaet
changed the title
Spark Network seizes up.
Spark Network seizes up when using items that drain mana constantly.
Apr 27, 2025
The Latest.log here is from my boyfriend who ran the essential server we used to test it outside a hosted server environment btw.
RiArgaet
changed the title
Spark Network seizes up when using items that drain mana constantly.
Spark Network seizes up when charging items that drain mana constantly.
Apr 27, 2025
Can you provide a screenshot of your mana battery, please? I just want to understand your setup to properly replicate the issue locally.
I also had a look at Botania Editor, and it doesn't appear to touch spark logic, just mana pool sizes. However, I'm not sure about any interactions with the other ~200 mods. The amount of log errors indicates some underlying incompatibilities and/or missing libraries among them.
Mod Loader
Forge
Minecraft Version
1.20.1
Botania version
1.20.1-448
Modloader version
Forge-47.3.0
Modpack info
Custom
The latest.log file
https://gist.github.com/RiArgaet/111f6f6611e219ac199d61018a5c679c
Issue description
When using a spark network with a mana battery connected to a dominant spark, it will select 1 pool or more depending on connected bellows then only take from them, ignoring all other pools, after the main poll will empty.
Steps to reproduce
Other information
The issue is remedied slightly by the fact you can simply take then replace the dominant augment for it to choose a next set of pools, but when charging something like the Terra Shatterer, it is a massive nuisance.
We are using "Botania Editor" In this modpack, however I do not believe it is the cause due to the fact it does not tamper with spark code, do test with it on if unable to replicate though.
The text was updated successfully, but these errors were encountered: