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getBoolean(GLExt.GL_FRAMEBUFFER_SRGB_CAPABLE_EXT) causes error 1280 (invalid enum) on Windows #2460

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capdevon opened this issue May 24, 2025 · 0 comments

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@capdevon
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capdevon commented May 24, 2025

The problem occurs by running class TestTessellationShader with gammaCorrection = true on Windows 11

https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java#L3492

    @Override
    public void setMainFrameBufferSrgb(boolean enableSrgb) {
        // Gamma correction
        if (!caps.contains(Caps.Srgb) && enableSrgb) {
            // Not supported, sorry.
            logger.warning("sRGB framebuffer is not supported " +
                    "by video hardware, but was requested.");

            return;
        }

        setFrameBuffer(null);

        if (enableSrgb) {
            if (
                // Workaround: getBoolean(GLExt.GL_FRAMEBUFFER_SRGB_CAPABLE_EXT) causes error 1280 (invalid enum) on macos
                JmeSystem.getPlatform().getOs() != Platform.Os.MacOS
                && !getBoolean(GLExt.GL_FRAMEBUFFER_SRGB_CAPABLE_EXT)
            ) {
                logger.warning("Driver claims that default framebuffer " + "is not sRGB capable. Enabling anyway.");
            }

            gl.glEnable(GLExt.GL_FRAMEBUFFER_SRGB_EXT);

            logger.log(Level.FINER, "SRGB FrameBuffer enabled (Gamma Correction)");
        } else {
            gl.glDisable(GLExt.GL_FRAMEBUFFER_SRGB_EXT);
        }
    }
INFO: OpenGL Renderer Information
 * Vendor: Intel
 * Renderer: Intel(R) Iris(R) Xe Graphics
 * OpenGL Version: 4.0.0 - Build 32.0.101.5763
 * GLSL Version: 4.00 - Build 32.0.101.5763
 * Profile: Core
[JME3] OpenGL debug message
        ID: 1280
        Source: API
        Type: ERROR
        Severity: HIGH
        Message: Error has been generated. GL error GL_INVALID_ENUM in GetBooleanv: (ID: 659224037) Generic error
java.lang.Exception: Stack trace
	at java.base/java.lang.Thread.dumpStack(Thread.java:2209)
	at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
	at org.lwjgl.opengl.GL11.nglGetBooleanv(Native Method)
	at org.lwjgl.opengl.GL11.glGetBoolean(GL11.java:1321)
	at com.jme3.renderer.lwjgl.LwjglGL.glGetBoolean(LwjglGL.java:287)
	at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103)
	at java.base/java.lang.reflect.Method.invoke(Method.java:580)
	at com.jme3.renderer.opengl.GLDebug.invoke(GLDebug.java:107)
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