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[GAME BUG]: CUSA03219 - STAR OCEAN: Integrity and Faithlessness sending corrupted data. #2959

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Missake212 opened this issue May 20, 2025 · 0 comments
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@Missake212
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Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

STAR OCEAN: Integrity and Faithlessness crashes on the following assertion on main:

[Debug] <Critical> liverpool_to_vk.cpp:710 operator(): Assertion Failed! Unknown data_format=40 and num_format=7

A PR was made to fix this assertion (#2813) but after some discussions it seems like this is not correct according to Stephen's research on AMD's open source PAL. With this though the game goes from nothing to ingame, with really broken graphics. Also if that helps, changing the vk format from unsigned to signed (eBc6HUfloatBlock to eBc6HSfloatBlock) breaks the water rendering, so if anything it should be unsigned as it looks the same as real hardware.

That's about all the information I can give, if I can help debug this in any other way please let me know I'd be glad to help.

Reproduction Steps

Launch the game and wait for the crash to occur.

Specify OS Version

Windows 11

CPU

Intel Core I9-13900K

GPU

Nvidia RTX 4090

Amount of RAM in GB

32 GB

Amount of VRAM in GB

24 GB

Log File

CUSA03219.log

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