Replies: 3 comments 2 replies
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Out of curiosity, do you have to use the steam linux runtime? Never really looked at anything linux in steam, only windows. Assuming you have and/or want to use that runtime, you'll either have to stick with tauri v1 until they offer a newer debian version or until we have an alternative to webkitgtk in place, or compile webkitgtk yourself. probably doesn't help that much but still, here's how you'd build 4.0 in flatpak https://github.com/flathub/in.cinny.Cinny/blob/master/in.cinny.Cinny.yml maybe you can use some of it as the base (official webkitgtk docs are probably better) |
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I tried compiling an empty tauri project w/ react on Ubuntu 20.04 but I get the same gdk error |
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I was able to run and compile after installing the packages, I was getting only one error inside the steam runtime:
I fixed by copying the /usr/lib/x86_64-linux-gnu/libharfbuzz.so.0 from my host inside the AppImage. How can I automate this? |
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I need to compile my game which is an tauri app for release on Steam. Linux games on steam run in a runtime based on debian 11. When I run my app right now I get these errors:
the glibc version used on debian 11 and in the steam runtime (3.0) is 2.31. I need to be able to compile against this version.
I set a Ubuntu 20.04 VM but on compiling I have a lot of missing dependencies and libraries:
I was able to compile glib and compile it on my system against glibc 2.31 but there are other dependencies required.
Also I noticed I dont have libwebkit2gtk-4.1-dev available on ubuntu 20.04
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